Skip to content

5-on-5 possession control

Begin each live trip after an opponent make or dead ball. Organize the press break, advance without a live-ball turnover, and take an uncontested rim chance; otherwise call the half-court entry and play to a paint touch or inside-out shot. On every attempt, send assigned rebounders and keep two…

Add it to a practice plan
5-on-5 possession control drawn on a full court in 3 steps. 1. Organize the press break: After a make or dead ball, the five offensive players fill the inbound, two sideline, middle, and safety spots before advancing. 2. Advance, then flow: If there is no uncontested rim chance, O1 pulls the ball out and enters the half-court action through O3's middle flash. 3. Crash two, balance two: On the shot, O4 and O5 pursue opposite rebounding lanes while O1 and O2 retreat above the ball for floor balance.
1. Organize the press break: After a make or dead ball, the five offensive players fill the inbound, two sideline, middle, and safety spots before advancing. 2. Advance, then flow: If there is no uncontested rim chance, O1 pulls the ball out and enters the half-court action through O3's middle flash. 3. Crash two, balance two: On the shot, O4 and O5 pursue opposite rebounding lanes while O1 and O2 retreat above the ball for floor balance.Credit: Drawn by Ball Coach

What it needs

Players
10 to 15 players
Baskets
2 baskets
Court
Needs the full court
Time
About 15 minutes
Equipment
basketballs, two colors of pinnies, possession clock, scoreboard or score sheet
Type
Team work, intermediate

Set it up

Play 5-on-5 full court with a 24-second possession clock. Assign a primary inbounder, middle flash, two sideline receivers, and a safety before the round begins. Name the two offensive players responsible for floor balance on every shot. Start each possession after a simulated opponent make or a dead ball under the far basket.

Run it

The offense must inbound within five seconds, fill the press-break spots, and advance with diagonal passing and a receiver behind the ball. Attack immediately only when the break creates an uncontested rim chance; otherwise pull the ball out, call the team's half-court entry, and create a paint touch before a shot. On the shot, the two assigned rebounders pursue while the safety players retreat above the ball and identify the opponent's first two transition threats. The defense pressures live, converts immediately on a rebound or turnover, and plays the return trip to the opposite basket.

What to coach

Begin each live trip after an opponent make or dead ball. Organize the press break, advance without a live-ball turnover, and take an uncontested rim chance; otherwise call the half-court entry and play to a paint touch or inside-out shot. On every attempt, send assigned rebounders and keep two players in floor balance.

Score it

The offense earns one point for entering the front court without a live-ball turnover, one for creating a paint touch, and two for a made basket. Add one bonus point when both floor-balance players are behind the ball before the defense gains possession. The defense earns two points for a live-ball turnover, one for forcing a rushed or contested shot without a paint touch, and two for scoring during the conversion trip. Play to 15 and reset the score if the offense fails to inbound within five seconds.

Make it harder

Begin with token pressure so the offense can organize all five press-break spots. Progress to live full-court pressure, then vary the start between a made basket, sideline dead ball, and defensive rebound. Finish with a one-possession game in which the offense must recognize whether to attack the break or flow into the called half-court entry while preserving its assigned floor balance.

Use it in practice

With a free Ball Coach account. You choose the practice it goes in; nothing is added until you confirm.

Need the whole practice? Build one with the free practice planner.

Where this drill comes from

Ball Coach wrote this drill for its practice planner's drill library. The curricula below shaped how the library organizes practice; no text or diagram is copied from them. The diagram is drawn by Ball Coach.